Plunder Load (GMTK Jam 2026)
Note: I made part of the game a little confusing. Don't keep the treasure chests, get rid of them. You don't get anything for keeping them around, I just goofed when making the story and made it sound like you were supposed to keep them.
Don't let it sink!
After plundering a ship, you made the shortsighted move of blowing it up. As you get away on your raft, pieces are falling down from the sky your way. Break them with a shoulder bash or knock them off before the raft gets overloaded and sinks. Survive long enough to make it to safety with your treasure!
This was solo developed within 96 hours for the 2026 GMTK Jam, with the theme "Count Down".
While I worked on it the entire duration of the jam, I only had Saturday and Sunday off to do the bulk of the work so I think I did pretty good!
Controls
- Move: Left/Right arrows, A/D keys, left joystick, Left/Right dpad
- Jump: Space key, Up arrow, W key, Z key, Right/Left face buttons
- Shoulder Bash: Shift key, X key, Top/Bottom face buttons
- Downward Slam: (While in air) Down arrow, Down joystick, Down dpad
- (Windows only) Fullscreen: F11 key
Gamepad inputs are not tested, if you use one and there's a problem let me know
Tips
- You can cancel your shoulder bash by trying to move in the opposite direction, or by performing a downward slam
- You can jump while shoulder bashing, you will keep your bash going until you land, cancel, or hit a solid object
- If you jump and aim at the side of two blocks, you can hit them both with one bash or slam
- Treasure chests are worth more points when broken rather than dropped. This is unique to the treasure chest as other blocks are worth the same broken or dropped
If you're having trouble making it to the end but want to see the whole thing, I have a recording here
Public Assets Used
Used a mix of public assets, old assets from past projects, and new assets created for this jam
Art
- Seasonal Tilesets (Parallax background minus the animated waves and the island in the ending scene)
- Artist: GrafxKid
- Link: https://grafxkid.itch.io/seasonal-tilesets
- Ship
- Artist: Stone Games
- Link: https://stonegamesnh.itch.io/ship
- Ornate Retro Pixel UI for Unity - free sample
Audio
- Retro SFX
- Author: Cyberleaf Studio
- Link: https://cyberleaf.itch.io/retro-sfx
- All music was created by me for prior projects and was reused
Fonts
- 6px
- Author: Jos Tan
- Link: https://www.dafont.com/6px.font
- Press Start 2P
- Arcadepix
- Author: Reekee of Dimenzioned
- Link: https://www.dafont.com/arcadepix.font
- Author: Reekee of Dimenzioned
Plugins
- Shaker
- Author: Eneskp3441
- Link: https://godotengine.org/asset-library/asset/3137
Everything else was either made by me during the jam, or are from past projects I made and own
Known Bugs
Let me know if there is anything not in the list, thanks!
- Brittle blocks sometimes act solid when bashed
- Brittle blocks act solid when slammed
- Sometimes blocks pushed in the air can slightly occupy the same space as other blocks
- Downward slam is very spammable
| Updated | 6 hours ago |
| Published | 1 day ago |
| Status | Released |
| Platforms | HTML5, Windows |
| Author | Mr. Jam |
| Genre | Platformer |
| Tags | Arcade, Game Maker's Toolkit Jam, High Score, Pixel Art, Retro, Short |
| Content | No generative AI was used |





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